First World Asset Pass
A first batch of low-poly Shellbound assets defines the visual language for platforms, collectibles, props, creatures, and NPCs.
Official Devlog
A coastal platforming adventure about stubborn courage, ancient shells, and the home you carry on your back.
Now Building
This site will collect design notes, progress updates, milestone announcements, screenshots, experiments, and release information as Shellbound takes shape.
The tone here can stay candid: what changed, what worked, what broke, and what is next.
Latest Notes
A first batch of low-poly Shellbound assets defines the visual language for platforms, collectibles, props, creatures, and NPCs.
The hero moved from shell-armored kid energy toward a clearer turtle design with claws, a beak-like snout, and a bigger shell silhouette.
The Shellbound corner of Game Design Dude is now live, with a place for progress notes, art drops, and design decisions.
Stay Tuned